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Patrick Steinert Posts

256 Metaverse Records Dataset

The dataset was created to explore the use of meatverse virtual worlds and evlauate performance of feature exraction methods on Metaverse Recordings.

I’m thrilled to announce the availability of the 256-MetaverseRecords Dataset, a dataset for experiments with machine learning technology for metaverse recordings. This dataset represents a significant step forward in the exploration of the integration of virtual worlds in Multimedia Information Retrieval.

The dataset was created to explore the use of meatverse virtual worlds and evlauate performance of feature exraction methods on Metaverse Recordings. The dataset contains 256 video records of user sessions in virtual worlds, mostly based on screen recordings.

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Update KW 50/23

Mal wieder ein kleines Update zu allem möglichen…

Updates:

  • Diss Progress: Es geht voran, nach einer Phase mit mehr organisatorischen Themen geht es auch wieder mit der Forschung voran. Grundlagen und Rechercheergebnisse sind vorhanden und müssen zu Papier gebracht werden. Mein nächstes Conference Paper ist auch in trockenen Tüchern. Februar, Bali, aber nicht vor Ort.
  • Time Management: Ein Thema, dass mich schon seit einiger Zeit beschäftigt. Sich eine Übersicht zu verschaffen, wo man wie viel seiner Zeit investiert, ist super wichtig. Ich habe dazu mal eine Methode von Aivars Meijers aus seinem YT Video ausprobiert. Empfehlung! Recht einfach und ohne viel Details.
  • Side Hustle: Mehrere Einkommensströme zu schaffen bzw. zu erhalten war ein Ziel für dieses Jahr. Dabei konnte ich meine Dozententätigkeit mit meiner Promotion verbinden, was zumindest den bisherigen thematischen Spagat eliminiert. Im vergangenen Jahr habe ich zu Veranstaltungen zu IoT und Cloud Computing geleitet. Thematisch spannend, aber leider relativ weit weg von der Diss und damit eine zusätzliche Belastung. Wie auch immer, ich möchte aber gerne auch passive Einkommen aufbauen. Dazu habe ich mir ein paar Gedanken gemacht und Experimente aufgesetzt.
  • Threads: Passend dazu gibt es jetzt auch Threads in der EU. Ich nutze dieses neue Netzwerk für eines meiner Experimente. Skill2Lead.

Leadership Insights

  • 1on1: Was diese Woche mal wieder eine wichtige Erkenntnis für mich war: 1on1-Termine mit dem Team sind ein wichtiges Mittel, um im vertrauten Rahmen die Stimmung zu erfassen und gemeinsam Themen wie Fortbildungen, Mitarbeit, oder Verhalten zu besprechen und zu vereinbaren.

World of AI

  • GenAI ist weiterhin ein krasses Tool. Aber gefühlt wird es immer schwerer, aus ChatGPT ein vernünftiges Ergebnis zu bekommen. Ich verwende dazu gerade mit Vorliebe den Kritik-Hack: nach dem Ergebnis diesen Prompt verwenden “Please critique the above response. Then based on the critique, output the full improve response.”

Have a good next week!

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Award Winning Graphical Abstract and Paper Presentation at IEEE MetroXRAINE 2023

Early in October, I contributed to the IEEE MetroXRAINE 2023 in Milano Italy. With my work, I presented the approach for my PhD research. The paper is titled “Towards the Integration of Metaverse and Multimedia Information Retrieval”. In a nutshell, integrating the metaverse with Multimedia Information Retrieval (MMIR) can be grouped into at least two cases: metaverse used MMIR and MMIR processes metaverse produced multimedia. However, my research concentrates on the integration of metaverse-produced content in MMIR. But more on this in another post. In the submission, I sent a graphical abstract, and hey, it was awarded!

 

IEEE MetroXRAINE is an interdisciplinary conference on the fields of metrology, Extended Reality, Artificial Intelligence, and Neural Engineering. I tried an EEG-based brain interface for a game. It is an awesome experience, and I’m excited to see more of this technology in the future. But for sure, I need to concentrate more on my research!

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Big Data Week & AWS User Group Bonn

In the past weeks, I experienced the speaker’s life. I was visiting the IBC in Amsterdam for a few days, presenting the company I’m working for. Early in October, I presented a talk about AI use cases in the Media Landscape at the Big Data Week in Bucharest, Romania. And last week, I gave a similar talk at home, for the AWS User Group in Bonn.

While talking about your thoughts, models and experiences is cool, the bigger stages still make me nervous—however, practice and experience (aka training) help a lot.

AI is a hot topic, not only generative AI, but more and more of the business in media and elsewhere is driven by data. Customer experiences are customized by AI, manual effort vanishes through AI, and even content is created by AI. In Multimedia research, we say “Multimedia is everywhere”, but I think we can state “AI is everywhere”.

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Talk zum tarent tech tuesday: Mit Dinos und Junior Teams erfolgreiche Softwareprodukte launchen

Im Rahmen unserer IT-Entscheider Community tarent tech tuesday habe ich einen Vortrag zum Thema “Kein Dream-Team, ein (lösbares) Problem” oder “Mit Dinos und Junior Teams erfolgreiche Softwareprodukte launchen”.

Steht Dein Team vor der Herausforderung, ein neues digitales Produkt zu entwickeln, aber es fehlt an Erfahrung oder Euer aktueller Softwarestack ist veraltet und die Entwickler kennen die neuen Methoden nicht? Entdecke in unserem nächsten ttt “Mit Junior- oder Dinosaurier-Teams erfolgreich launchen!”, wie Du trotz dieser Hürden erfolgreich bist. Lerne von Experten, wie Du diese Herausforderungen meisterst und ein leistungsstarkes Produkt auf den Markt bringst.

Die Aufzeichnung gibt es auf YouTube, die Unterlagen könnt ihr über mich bekommen, schreibt mir einfach eine Mail. Auch wenn ihr dazu noch fragen habt.

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Bucket List Achievement: My first scientific paper

I am beyond excited to share with you all a significant milestone in my academic journey: the publication of my first scientific paper in the MDPI Big Data and Cognitive Computing Magazine! As someone deeply passionate about the fields of computer science, this accomplishment is not only a testament to my dedication, but also a realization of a long-time goal. In this blog post, I’d like to share the story behind my research and the path that led to this achievement.

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No-Code, LowCode und die KI als Programmierer

This talk was recorded in German at our tarent tech conference in December last year.

Fachkräftemangel ist real! Warum also sind Softwareingenieure so oft mit stupiden Aufgaben betreut und entwickeln einen CRUD-Microservice nach dem anderen? In diesem Impulsvortrag gehe ich auf mögliche Auswege aus der Misere ein und bewerte diese aus Sicht der Kunden und Dienstleistern wie uns.

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Metaverse 2023: Expectation vs. Reality

The concept of a metaverse, or a virtual world that is fully immersive and seamlessly integrates with the real world, has long captured the imagination of science fiction writers and technology enthusiasts. In recent years, there has been a surge in the development of virtual reality and augmented reality technologies, leading many to believe that we are on the cusp of realizing the metaverse.

In 2022, it was expected that the metaverse would be a fully realized and integrated part of our daily lives. People would be able to work, socialize, and even go on vacations entirely within virtual worlds. However, as we now know, the reality of the metaverse in 2022 has not quite lived up to these expectations.

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My 2022 in review

The end is near, I mean the end of the year. I want to look back and reflect on my personal year.

Achievements

First public conference talk(s): At this year’s FrOSCon, I was invited to give two conference talks – on one day. That was my first time at a public conference and it went very well.

Published first print article: I could land a spot in a German IT magazine, “IT-Spektrum”. It was a long dream of mine to do this and I was very happy that it worked on the first try.

Published a web article on GraphQL: Together with Oliver I wrote an article about GraphQL Federation in microservice architectures.

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Is Metaverse multimedia?

The metaverse has been a hot topic in the past year. Besides the hype and the question, of whether it will be the next big thing or just another failed technology (such as 3D TV), it could be asked if the metaverse is multimedia. The following is a formal verification of this question. First, a description of the metaverse is needed, followed by a definition of multimedia and finally, the verification of the metaverse is multimedia.

What is the Metaverse

It isn’t easy to describe the metaverse precisely, because it is under heavy development. The term was coined in Neal Stephenson’s novel Snow Crash. Over time, it went through some iterations until the current climax, decided to rebrand to meta and go all in into the metaverse. Avi Bar-Zeev visualized the different stages of the metaverse perfectly.

A graph showing the various terms for Metaverse, from Information Superhighway to Cyberspace to Virtual Reality and on. These go up and down over time, but the sum of the waves marches slowly up and to the right.

As the metaverse is under development, the width of the definition is broader. Mystakidis defined the metaverse as follows:

“The Metaverse is the post-reality universe, a perpetual and persistent multiuser environment merging physical reality with digital virtuality. It is based on the convergence of technologies that enable multisensory interactions with virtual environments, digital objects and people such as virtual reality (VR) and augmented reality (AR). Hence, the Metaverse is an interconnected web of social, networked immersive environments in persistent multiuser platforms. It enables seamless embodied user communication in real-time and dynamic interactions with digital artifacts. Its first iteration was a web of virtual worlds where avatars were able to teleport among them. The contemporary iteration of the Metaverse features social, immersive VR platforms compatible with massive multiplayer online video games, open game worlds and AR collaborative spaces.” [1]

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